Re: [Further-devel] new launcher plugin

From: Abraham Egnor (
Date: Sat Jan 12 2002 - 07:28:52 PST

Python is second on my list of good scripting languages, after Ruby. You
might want to take a look at it if you haven't heard of it before.

Wouldn't the plugins still have to be in c? Or were you planning to write
Python wrappers for evas as well?


On Fri, 11 Jan 2002, Evan Martin wrote:

> On Sat, Jan 12, 2002 at 01:21:16AM -0500, Abraham Egnor wrote:
> > Hiya all. Just found further today, think it's nifty, hacked up a way to
> > have more than four icons with an l2-like system. It's available, with
> > instructions and a more detailed description, at
> > "".
> Hey!
> I haven't touched further in a while (school, work, etc.) but I still
> run it on my machine. I'm sorry it's such a mess-- I only had time to
> put a few weeks into it.
> My goal has been to rewrite the whole thing in python, which has a
> number of benefits, most notably making the configuration file just
> python code which will allow expressions like
> xmms = Plugin.XMMS()
> xmms.x = screen.width - 10
> or some such.
> (Do you like Python?)
> But overall, further has been remarkably stable (except for the mail
> plugin, which sorta sucks because I didn't know what I was doing when I
> tried to fix it).
> Here are some hints:
> hide xmms from your window list, then right-click on the "load file"
> icon to hide/show the xmms window.
> and and and... I dunno.
> I'm glad you like it, anyway.
> --
> Evan Martin

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